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<!--Generated by Squarespace Site Server v5.9.2 (http://www.squarespace.com/) on Sun, 14 Mar 2010 00:27:25 GMT--><feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><title>Blog</title><subtitle>Blog</subtitle><id>http://www.pixelsnatch.com/blog/</id><link rel="alternate" type="application/xhtml+xml" href="http://www.pixelsnatch.com/blog/"/><link rel="self" type="application/atom+xml" href="http://www.pixelsnatch.com/blog/atom.xml"/><updated>2010-03-11T14:54:12Z</updated><generator uri="http://www.squarespace.com/" version="Squarespace Site Server v5.9.2 (http://www.squarespace.com/)">Squarespace</generator><entry><title>URA Snatchcast 019: Is That A Dead Chicken?</title><id>http://www.pixelsnatch.com/blog/2010/3/11/ura-snatchcast-019-is-that-a-dead-chicken.html</id><link rel="alternate" type="text/html" href="http://www.pixelsnatch.com/blog/2010/3/11/ura-snatchcast-019-is-that-a-dead-chicken.html"/><author><name>pixelsnatch</name></author><published>2010-03-11T14:53:13Z</published><updated>2010-03-11T14:53:13Z</updated><content type="html" xml:lang="en-US"><![CDATA[<div>
<p>We head back to Magicant to get the trophy, and do our fucking nerd voices for half an hour.</p>
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]]></content></entry><entry><title>Snatchcast 033: Mighty Jew Young</title><id>http://www.pixelsnatch.com/blog/2010/3/7/snatchcast-033-mighty-jew-young.html</id><link rel="alternate" type="text/html" href="http://www.pixelsnatch.com/blog/2010/3/7/snatchcast-033-mighty-jew-young.html"/><author><name>pixelsnatch</name></author><published>2010-03-07T11:57:24Z</published><updated>2010-03-07T11:57:24Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><span class="thumbnail-image-block ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fpost-images%2F2010%2F01-january%2FIMG_0760.JPG%3F__SQUARESPACE_CACHEVERSION%3D1267962986645',1536,2048);"></a></span></span></p>
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<p>&nbsp;We continue on talking about the same games that we still haven&#8217;t really finished, and cover a little bit of news including Nintendo&#8217;s press event and our PS3&#8217;s turning into one-day paper weights. We go in depth about the kinds of foreigners you might meet while in Japan. (Inspired by Tim Rogers&#8217; article, &#8220;<a href="http://kotaku.com/5484581/japan-its-not-funny-anymore">Japan, It&#8217;s Not Funny Anymore</a>.&#8221;) Lastly, we&#8217;ve turned Knock It Off into a weekly segment and there&#8217;s more rage than ever. And Alex goes blind.</p>
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]]></content></entry><entry><title>URA Snatchcast 018: Snatch vs. Predator</title><id>http://www.pixelsnatch.com/blog/2010/3/4/ura-snatchcast-018-snatch-vs-predator.html</id><link rel="alternate" type="text/html" href="http://www.pixelsnatch.com/blog/2010/3/4/ura-snatchcast-018-snatch-vs-predator.html"/><author><name>pixelsnatch</name></author><published>2010-03-04T11:51:22Z</published><updated>2010-03-04T11:51:22Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><span class="thumbnail-image-block ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fpost-images%2F2010%2F01-january%2FIMG_0696.JPG%3F__SQUARESPACE_CACHEVERSION%3D1267703373375',1536,2048);"></a></span></span></p>
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<p style="text-align: center;">&#8220;I don&#8217;t call it Final Fantasy. I call it Fainaru Fantaji because that&#8217;s the true name.&#8221;</p>
]]></content></entry><entry><title>Japan redeems medals for fabulous prizes</title><id>http://www.pixelsnatch.com/blog/2010/3/2/japan-redeems-medals-for-fabulous-prizes.html</id><link rel="alternate" type="text/html" href="http://www.pixelsnatch.com/blog/2010/3/2/japan-redeems-medals-for-fabulous-prizes.html"/><author><name>Snixelpatch</name></author><published>2010-03-01T15:46:53Z</published><updated>2010-03-01T15:46:53Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>The Olympic committee has agreed to accept the entirety of Japan&#8217;s 2010 Winter Olympic medals in exchange for an array of treasure.<br /><br />Japan finished up the Winter Olympics with a modest five medals, which have subsequently been given up to the reclusive IOC chairman known only as &#8220;Medal King&#8221; in exchange for a pair of Combat Pajamas, as well as several urns of Saint&#8217;s Ashes as &#8220;one&#8217;s heartfelt consolation.&#8221;<br /><br /><span class="thumbnail-image-float-left ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fpost-images%2F2010%2F01-january%2Fmiki-ando-0762-409x500.jpg%3F__SQUARESPACE_CACHEVERSION%3D1267458736816',500,409);"><img src="http://www.pixelsnatch.com/storage/thumbnails/3884754-5958758-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1267458772296" alt="" /></a></span><span class="thumbnail-caption" style="width: 122px;">Miki Ando expressed &#8220;a strong neutrality&#8221; to the trade</span></span>&#8220;I don&#8217;t see the reasoning behind this,&#8221; says speed skater Keiichiro Nagashima. &#8220;For fuck&#8217;s sake, he&#8217;s not even a real king.&#8221; The silver medalist&#8217;s sentiments have been echoed by fellow athletes, but the IOC has declared the exchange to be final. <br /><br />Added Nagashima, &#8220;This is some bullshit.&#8221;<br /><br />Figure skater Mao Asada seemed upset at first, but eventually backed the deal. &#8220;If I&#8217;ve got to relinquish [the medal] anyway, it doesn&#8217;t really matter that I didn&#8217;t earn a gold, right? Right.&#8221;<br /><br />Critics have decried the trade as being endemic of Japan&#8217;s complacency on the international stage. Pundit Masato Kobayashi commented that Japan could have had a Metal King Shield years ago were it not for the nation&#8217;s Napoleon complex, which has become its semiannual weakness in recent decades. Kobayashi and approximately six million other columnists have described the exchange as &#8220;regrettable.&#8221;<br /><br />Japan achieved its greatest Olympic haul during the 2004 Summer games in Athens, returning home with a cumulative 37 medals. The awards were transported back to the archipelago nation via a designated aircraft, whereupon they were exchanged for a decorative sword inlaid with precious gems and images of swooping falcons.<br /><br />The relic is currently enshrined in Sumiyoshi Shrine, Yamaguchi prefecture, and may be viewed twice daily.﻿</p>
]]></content></entry><entry><title>Snatchcast 032: Objection!</title><id>http://www.pixelsnatch.com/blog/2010/2/28/snatchcast-032-objection.html</id><link rel="alternate" type="text/html" href="http://www.pixelsnatch.com/blog/2010/2/28/snatchcast-032-objection.html"/><author><name>pixelsnatch</name></author><published>2010-02-28T09:12:50Z</published><updated>2010-02-28T09:12:50Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span>&nbsp;<img style="width: 640px;" src="http://www.pixelsnatch.com/storage/post-images/2010/01-january/IMG_0698.JPG?__SQUARESPACE_CACHEVERSION=1267348325724" alt="" /></span></span></p>
<p>There&#8217;s even more bitching than usual this week on Snatchcast. Brandon gets back on his high-horse, and Alex just pulls him back down.</p>
<p>Playlist:</p>
<p>&nbsp;- Witty Banter</p>
<p>&nbsp;- Braid</p>
<p>&nbsp;- <a href="http://www.play-asia.com/SOap-23-83-h3sg-71-bp-49-en-15-yakuza+4-84-j-70-3klg.html">Ryu ga Gotoku 4</a> demo</p>
<p>&nbsp;- Yakuza 3 cut material</p>
<p>&nbsp;- More Witty Banter</p>
]]></content></entry><entry><title>Yakuza 4 Battle Demo Impressions</title><category term="Japan"/><category term="Japanese Games"/><category term="PS3"/><category term="PS3"/><category term="Previews"/><category term="Yakuza"/><category term="demo"/><category term="impressions"/><category term="ryu ga gotoku"/><category term="sega"/><id>http://www.pixelsnatch.com/blog/2010/2/27/yakuza-4-battle-demo-impressions.html</id><link rel="alternate" type="text/html" href="http://www.pixelsnatch.com/blog/2010/2/27/yakuza-4-battle-demo-impressions.html"/><author><name>Brandon Pittman</name></author><published>2010-02-27T08:17:26Z</published><updated>2010-02-27T08:17:26Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><span class="thumbnail-image-block ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fpost-images%2F2010%2F01-january%2FIMG_0683.JPG%3F__SQUARESPACE_CACHEVERSION%3D1267258733687',1536,2048);"></a></span></span></p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img src="http://www.pixelsnatch.com/storage/thumbnails/3884754-5934199-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1267258786294" alt="" /></span><span class="thumbnail-caption" style="width: 640px;">SEGA STAFF hard at work.</span></span></p>
<p style="text-align: left;">Did you guys get your <a href="http://www.amazon.com/exec/obidos/ASIN/B0030GBSUC/pixelsnatch-20">Yakuza 3</a> copies yet? No? That&#8217;s too bad. But hey, I happened to play a Yakuza demo today. <a href="http://ryu-ga-gotoku.com/four/index.html">Yakuza 4</a>. Did ya see that? That was not a typo. I typed &#8216;4&#8217;. And while you guys in America are playing the neutered version of 3 that Sega of America is bestowing upon you, I&#8217;ll be playing number 4, and getting more store-bought titties than my little hands can handle. And before you get all, &#8220;But Brandon, I&#8217;m an adult. I don&#8217;t need fake videogame boobies.&#8221; I want you to remember that you&#8217;re also not getting <a href="http://anan.sega.jp/">AnswerxAnswer</a>, Sega&#8217;s quiz game that you can play in the game. Not enough, well fuck you, maybe you&#8217;re not the weaboo I thought you were.</p>
<p>Anyway, I did actually play Ryu ga Gotoku 4&#8217;s demo this afternoon at Joshin in Osu. It seems to be the same demo that&#8217;s going to be put up on PSN on March 5th, but getting it a few days earlier is pretty nice. The official Sega staff people guys were letting us play the 4 person battle demo. Since Ryu 4 has four different characters you can play as this time around, it was nice to see how different they are. And they&#8217;re just different enough that you might actually notice you&#8217;re using someone different, but the usual fighting style isn&#8217;t so different that it&#8217;s gonna throw you off. Ryu 4 is just more 3. And that&#8217;s a good thing. The battle system remains unchanged from 3, as far as I can tell. The fights loaded faster than before, and the movement felt tighter, but it&#8217;s essentially the same. And that&#8217;s fine by me. I love the Ryu ga Gotoku fighting system. It&#8217;s improved a lot since the first PS2 game, and they keep upgrading mostly with more special moves. Most importantly, with all the new environmental finishers and weapons, there are more ways than ever to bash in the skull or skewer the insides of street punks littering Tokyo&#8217;s neon streets.</p>
<p>Kiryu Kazuma still plays the same. If you&#8217;ve played 3, you&#8217;ll surely remember the special move where he rips out a 17 year old bosozoku&#8217;s colon, eats it, and washes it down with a bottle of Nacchan. Of the three new characters, my favorite is Tanimura Masayoshi. He&#8217;s the detective in the story. The coolest thing he can do is his grapple. When he grabs someone, he puts them in an arm bar and has very different combos he can pull off. He&#8217;s slightly more athletic in his takedowns than either Kiryu or former yakuza, Saejima Taiga, but not as much as former homeless guy turned loan shark, Akiyama Shun. Also, Tanimura&#8217;s secret best finishing move, he cuffs the perp. Which seemed odd that he&#8217;d bother arresting someone when <em>he had just stabbed that guy&#8217;s buddy in the fucking stomach 30 seconds before</em>.</p>
<p>Saejima Taiga used to be a yakuza. He&#8217;s kinda on the outs with them now, seeing as he murdered 18 of them in a restaurant a while back. Now he runs around in his coat that I think he borrowed from Alex, and in the fight I used him in at least, beats people to death with trash cans. He&#8217;s the slowest of the four available characters, and he seems to pack the meanest punch. Kiryu really needs to clean this guy up a bit though. And lastly theres Akiyama Shun. He was homeless until that little explosion that Kiryu was involved in back in the PS2 days. He grabbed a whole bunch of cash that came falling from the sky, and used it to start a money lending operation, aptly-titled, &#8220;Sky Finance.&#8221; He&#8217;s so clever. His fighting style is pretty acrobatic. He flips and farts circles around the overweight and balding bad guys of Tokyo, and employs lots of prancing and dancing around in his finishers. He feels a bit all over the place. He&#8217;s to Ryu ga Gotoku as Maxi is to Soulcaliber. If you like feeling a little out of control, you&#8217;ll like him.</p>
<p>I&#8217;ll write up the story mode of the demo when it&#8217;s available for download on March 5th. But sleep easy, knowing that in 2011 (or maybe never), when Sega releases a shoddily localized version in America, that even if you can&#8217;t talk to the sluts at the hostess bar, you can at least beat people to death in style. If that&#8217;s not the American way, I don&#8217;t know what else is.&nbsp;</p>
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<p>Wanna pre-order the Japanese release of Yakuza 4? <a href="http://www.play-asia.com/SOap-23-83-h3sg-71-bp-49-en-15-yakuza+4-84-j-70-3klg.html">Get it here</a>.</p>
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]]></content></entry><entry><title>URA Snatchcast 017: Feel-A-Pina</title><id>http://www.pixelsnatch.com/blog/2010/2/25/ura-snatchcast-017-feel-a-pina.html</id><link rel="alternate" type="text/html" href="http://www.pixelsnatch.com/blog/2010/2/25/ura-snatchcast-017-feel-a-pina.html"/><author><name>pixelsnatch</name></author><published>2010-02-25T13:23:54Z</published><updated>2010-02-25T13:23:54Z</updated><content type="html" xml:lang="en-US"><![CDATA[<div>
<p>Apologies for the wind in the mic. Magicant was being attacked by a wind storm. On this episode of URA Snatchcast, Alex recounts his trip to the Filipino bar, and Brandon gets picked up by a couple of old guys.</p>
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]]></content></entry><entry><title>Snatchcast 031: Knock It Off</title><category term="Dragon Quest"/><category term="Podcast"/><category term="assassins creed"/><category term="game journalism"/><category term="journalism"/><category term="noby noby boy"/><id>http://www.pixelsnatch.com/blog/2010/2/23/snatchcast-031-knock-it-off.html</id><link rel="alternate" type="text/html" href="http://www.pixelsnatch.com/blog/2010/2/23/snatchcast-031-knock-it-off.html"/><author><name>pixelsnatch</name></author><published>2010-02-23T10:41:04Z</published><updated>2010-02-23T10:41:04Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><div><br /><span class="full-image-float-right ssNonEditable"><span><img src="http://www.pixelsnatch.com/storage/post-images/2010/01-january/dqV.jpg?__SQUARESPACE_CACHEVERSION=1266921886611" alt="" /></span></span>This week&#8217;s Snatchcast was a little late due to some scheduling conflicts but I&#8217;m sure you&#8217;ll find it worth the wait. </p><p>Playlist:<br /><ul><br /><li><a href="http://www.amazon.com/gp/product/B00267RVX4?ie=UTF8&tag=pixelsnatch-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B00267RVX4">Assassins Creed II</a><img style="border: none !important; margin: 0px !important;" src="http://www.assoc-amazon.com/e/ir?t=pixelsnatch-20&l=as2&o=1&a=B00267RVX4" border="0" alt="" width="1" height="1" /> DLC: Bonfire of the Vanities</li><br /><li><a href="http://www.play-asia.com/SOap-23-83-h3sg-71-9g-49-en-15-dragon+quest+VI-84-j-70-3n07.html">Dragon Quest VI</a></li><br /><li><a href="http://click.linksynergy.com/fs-bin/stat?id=YxypF2sxHEo&offerid=146261&type=3&subid=0&tmpid=1826&RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fnoby-noby-boy%252Fid355479163%253Fmt%253D8%2526uo%253D6%2526partnerId%253D30">Noby Noby Boy</a> for iPhone</li><br /></ul><br />Our discussion this week takes aim at gaming journalists. Alex hates Squall, fan fiction writers, and pretty much everyone else. Brandon hates the Western games press (all of it), and Pixelsnatch as a whole burns a lot of bridges.<br /></div></p>]]></content></entry><entry><title>Assassin's Creed II: Bonfire of the Vanities DLC</title><category term="Action"/><category term="PS3"/><category term="PS3"/><category term="Reviews"/><category term="assassin's creed 2"/><category term="dlc"/><id>http://www.pixelsnatch.com/blog/2010/2/22/assassins-creed-ii-bonfire-of-the-vanities-dlc.html</id><link rel="alternate" type="text/html" href="http://www.pixelsnatch.com/blog/2010/2/22/assassins-creed-ii-bonfire-of-the-vanities-dlc.html"/><author><name>Brandon Pittman</name></author><published>2010-02-22T13:00:37Z</published><updated>2010-02-22T13:00:37Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>&nbsp;</p>
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<p>Chapter 13 of <a href="http://www.amazon.com/gp/product/B00267RVX4?ie=UTF8&amp;tag=pixelsnatch-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B00267RVX4">Assassins Creed II</a><img style="border: none !important; margin: 0px !important;" src="http://www.assoc-amazon.com/e/ir?t=pixelsnatch-20&amp;l=as2&amp;o=1&amp;a=B00267RVX4" border="0" alt="" width="1" height="1" /> is the exact opposite of Chapter 12. When The Battle of Forli DLC came out, the games media couldn&#8217;t stop bitching about the linearity of it. They wanted a moment to breathe. They needed a break. It was too fast. And that&#8217;s what I liked about it. It was a fun 2~3 hours filled with big battles that came one after another, and there were a few good cut scenes with funny dialogue bits, and maybe gave some people a reason to hang out inside the city of Forli (which the main game never requires you to do). Bonfire of the Vanities, on the other hand, is like a series of challenges. You are tasked with eliminating nine lieutenants in Florence that are controlling the citizenry. That&#8217;s it. Instead of battling lots of soldiers head-on, you have to sneak up on your targets and take them out without being seen. Sometimes that&#8217;s pretty hard. More than half of the assassinations auto-fail if you&#8217;re spotted. Of course, you get the caution period, and can run out of sight (or jump into a bale of hay right in front of a guard who magically doesn&#8217;t know where you went) to avoid setting off the guards completely. Some of them are very easy, some of them are hard (until you perfect your approach), and a couple of them seem to boil down to blind luck. There was one in particular where I had to kill a farmer out in the open, and I was nearly spotted a half a dozen times. These challenges are littered with hay carts to hide in and groups of thieves to hire. Even more so than during the main game, the thieves in Bonfire of the Vanities are extremely important in keeping yourself from getting spotted by body guards. If you&#8217;ve already completed the game, or even if you&#8217;re just playing through the first time, at this point in Ezio&#8217;s life, he should be loaded, and throwing down money to hire thieves to help you is nothing.</p>
<p>There are a couple new things to be found in Bonfire of the Vanities. First, the DLC pack adds a huge chunk of Florence that was previously blocked off. There are six new viewpoints to climb and there are a couple beautiful new buildings that really stand out. It also adds springboards that you can jump off of on the roofs that will send Ezio flying farther than ever before. Unfortunately, there aren&#8217;t new side missions in the new area. There are shops, but no beat up missions or assassination contracts. I almost found myself wishing for more flags (Lord help me).</p>
<p>I&#8217;m kind of happy I played these two pieces of DLC after completing the main story. The two pieces of DLC are unnecessary to the overall plot, and I thought the plot of Assassin&#8217;s Creed II was getting dragged out by the end of Chapter 10 anyway. So it was nice to play these after the fact. They offer very different styles of play. Chapter 12 is filled with huge fights, and 13 is a series of stealth assassinations. So whichever style of Assassin&#8217;s Creed action you like, at least one of these should scratch an itch.&nbsp;</p>
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]]></content></entry><entry><title>Game Time III: Shut up I am reading a book</title><id>http://www.pixelsnatch.com/blog/2010/2/19/game-time-iii-shut-up-i-am-reading-a-book.html</id><link rel="alternate" type="text/html" href="http://www.pixelsnatch.com/blog/2010/2/19/game-time-iii-shut-up-i-am-reading-a-book.html"/><author><name>Alex Fraioli</name></author><published>2010-02-18T19:59:47Z</published><updated>2010-02-18T19:59:47Z</updated><summary type="html" xml:lang="en-US"><![CDATA[Season 4, episode 15 of Roseanne, original air date February 4th, 1992. Dan messes around with DJ&#8217;s SNES. The console, cart, and controller are all clearly identifiable. Music from Super Mario World can be heard. Mark says, &#8220;that skeleton just stabbed you in the heart.&#8221;
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